Portfolio

Hi!

I’m Kate

I’m a Sound Designer based in Toronto, Canada, specializing in video games. I contributed to Keeper and Kiln with Double Fine Productions (Xbox Game Studios) and currently work as an Audio Artist at Electronic Arts on the EA SportsFC franchise, including the upcoming EA SPORTS FC 27.

With extensive experience across a variety of projects, I excel in creating immersive soundscapes, designing distinctive sounds, and implementing dynamic and interactive audio systems using industry-standard tools such as Wwise and Unreal Engine 5.

My work enhances gameplay experiences and drives narrative through audio across genres, including adventure, action-adventure, RPGs, horror, platformers, and fantasy.

In addition, as a co-founder of Key Music Productions, I collaborate with a talented team to create innovative audio solutions for video games and other media.


DEMO REELS

Sound Design | Demo Reel


Sound Design Workflow | Demo Reel

A behind-the-scenes look at my creative workflow, from field recording and editing to layering, mixing, and integrating the final audio.


Unreal Engine 5 - Audio System Design & Implementation | Demo Reel


Wwise Implementation - Footsteps | Demo Reel


Wwise Implementation - Ambience & Biome | Demo Reel


Music for Video Games | Reel

Music Tracks


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Hear From Those Who've Collaborated With Me

Explore testimonials from my clients and colleagues


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