Portfolio

Hi!

I’m Kate

I’m a Sound Designer based in Toronto, Canada, specializing in video games. I contributed to Keeper and Kiln with Double Fine Productions, and worked as an Audio Artist at Electronic Arts on the EA SPORTS FC franchise, including‍ ‍EA SPORTS FC 27.

My work bridges creative sound design and technical implementation, from original recording and sound creation to Wwise, Unreal Engine 5 (UE5), interactive audio systems, integration, debugging, iteration, and final in-game delivery. I'm particularly drawn to storytelling through sound, creating distinctive sonic identities and immersive environments that bring worlds to life and respond dynamically to gameplay.

In addition, as a co-founder of Key Music Productions, I collaborate with a talented team to create innovative audio solutions for video games and other media.


DEMO REELS

Sound Design | Demo Reel

Selected sound design and implementation work from Keeper and Kiln, featuring ambience, environmental props and interactables, puzzle audio, destructibles, and creatures.


Sound Design Workflow | Demo Reel

A behind-the-scenes look at my creative workflow, from field recording and editing to layering, mixing, and integrating the final audio.


Unreal Engine 5 - Audio System Design & Implementation | Demo Reel


Wwise Implementation - Footsteps | Demo Reel


Wwise Implementation - Ambience & Biome | Demo Reel


Music for Video Games | Reel


Music Tracks


Previous Sound Design | Demo Reel


Game Audio Project Details

Other Projects


Hear From Those Who've Collaborated With Me

Explore testimonials from my clients and colleagues

Let’s Talk!