Portfolio

Recently Released Projects

Game Name: Kiln
Role: Sound Designer
Company: Double Fine Productions (Xbox Game Studios)
Release Date: April 23, 2026


Game Name: Keeper
Role: Sound Designer
Company: Double Fine Productions (Xbox Game Studios)
Release Date: October 17, 2025


DEMO REELS

Sound Design | Demo Reel


Unreal Engine 5 - Audio System Design & Implementation | Demo Reel


Wwise Implementation - Footsteps | Demo Reel


Wwise Implementation - Ambience & Biome | Demo Reel


Foley Sound | Demo Reel


Music for Video Games | Reel

Music Tracks


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Hi!

I’m Kate

I’m a Sound Designer based in Toronto, Canada, specializing in video games. I have worked with Double Fine Productions (Xbox Game Studios) on Keeper, (released on October 17, 2025) and Kiln (releasing April 23, 2026), and am currently working as an Audio Artist on the EA Sports FC franchise at Electronic Arts (EA).

With extensive experience across a variety of projects, I excel in creating immersive soundscapes, designing distinctive sounds, and implementing dynamic and interactive audio systems using industry-standard tools such as Wwise and Unreal Engine 5.

My work enhances gameplay experiences and drives narrative through audio across genres, including adventure, action-adventure, RPGs, horror, platformers, and fantasy.

In addition, as a co-founder of Key Music Productions, I collaborate with a talented team to create innovative audio solutions for video games and other media.


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