Portfolio
DEMO REELS
Sound Design | Demo Reel
Foley Sound | Demo Reel
Wwise Implementation - Footsteps | Demo Reel
Wwise Implementation - Ambience & Biome | Demo Reel
Music for Video Games | Reel
Music Tracks
Explore More Projects
Hi!
I’m Kate
I’m a passionate Audio Designer specializing in video games, based in Toronto, Canada.
Throughout my journey, I've contributed to diverse video game projects, refining my skills in crafting immersive soundscapes, designing distinct sounds, mastering and mixing audio, and creating customized audio tailored to each project's narrative. I specialize in using industry-standard tools such as Wwise, FMOD, MetaSounds, Unreal Engine 5, and Unity to implement dynamic and interactive audio systems that enhance gameplay experiences.
I’m dedicated to using audio to tell compelling stories, aiming to captivate players and audiences while enhancing their immersive experiences across genres, including action RPGs, horror, platformers, and atmospheric games.