Portfolio

DEMO REELS

Sound Design | Demo Reel


Foley Sound | Demo Reel


Wwise Implementation - Footsteps | Demo Reel


Wwise Implementation - Ambience & Biome | Demo Reel


Music for Video Games | Reel

Music Tracks


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Hi!

I’m Kate

I’m a passionate Audio Designer specializing in video games, based in Toronto, Canada.

Throughout my journey, I've contributed to diverse video game projects, refining my skills in crafting immersive soundscapes, designing distinct sounds, mastering and mixing audio, and creating customized audio tailored to each project's narrative. I specialize in using industry-standard tools such as Wwise, FMOD, MetaSounds, Unreal Engine 5, and Unity to implement dynamic and interactive audio systems that enhance gameplay experiences.

I’m dedicated to using audio to tell compelling stories, aiming to captivate players and audiences while enhancing their immersive experiences across genres, including action RPGs, horror, platformers, and atmospheric games.


Hear From Those Who've Collaborated With Me

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