Portfolio

Recently Released Project

Game Name: Keeper
Role: Sound Designer
Company: Double Fine Productions (Xbox Game Studios)
Release Date: October 17, 2025

Project Details
XBOX Link
Steam Link

DEMO REELS

Sound Design | Demo Reel


Unreal Engine 5 - Audio System Design & Implementation | Demo Reel


Wwise Implementation - Footsteps | Demo Reel


Wwise Implementation - Ambience & Biome | Demo Reel


Foley Sound | Demo Reel


Music for Video Games | Reel

Music Tracks


Explore More Projects

Game Audio Projects
Other Projects

Hi!

I’m Kate

I’m a Sound Designer based in Toronto, Canada, specializing in video games. I worked as a Sound Designer with Double Fine Productions (Xbox Game Studios) on Keeper, released on October 17, 2025.

With extensive experience across a variety of projects, I excel in creating immersive soundscapes, designing distinctive sounds, and implementing dynamic and interactive audio systems using industry-standard tools such as Wwise and Unreal Engine 5.

My work enhances gameplay experiences and drives narrative through audio across genres, including adventure, action-adventure, RPGs, horror, platformers, and fantasy.

In addition, as a co-founder of Key Music Productions, I collaborate with a talented team to create innovative audio solutions for video games and other media.


Hear From Those Who've Collaborated With Me

Explore testimonials from my clients and colleagues

Testimonials

Let’s Talk!